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AI Insights · Timothy · January 2022

Top 5 Season Pass Games Performance in Central America Q4 2021

In Q4 2021, the top 5 season pass games in Central America showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at their trends.

Top 5 Season Pass Games Performance in Central America Q4 2021

In the fourth quarter of 2021, the top 5 season pass games in Central America demonstrated notable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides key insights into the performance of these popular applications.

Free Fire MAX experienced fluctuations in weekly downloads, starting strong with over 1M downloads in late September and stabilizing around 350K to 480K downloads per week in November. The game saw a significant spike to approximately 719K downloads in the week of December 20. Weekly revenue for Free Fire MAX also varied, peaking at around $1.2M in early October and maintaining figures between $845K and $1.15M towards the end of December. Active users showed a slight decline from 29.7M in late September to a low of 21.4M in mid-December, before rising to 23.8M by the end of the year.

Clash Royale saw consistent weekly downloads around 120K to 370K, with notable peaks in late October and December. Revenue trends were modest, with a peak weekly revenue of approximately $244K in early December. The game’s active users steadily increased from about 6M in late September to over 10.7M by the end of December.

Subway Surfers maintained steady weekly downloads, ranging from 170K to 300K, with notable increases in the weeks of December 20 and 27. Revenue remained relatively low, peaking at around $2.6K in late December. Active users consistently grew from 4.5M in late September to approximately 6.8M by the end of December.

Race Master 3D - Car Racing showed a steady increase in weekly downloads, starting at around 95K in late September and peaking at approximately 332K in the week of December 20. Revenue showed substantial growth towards the end of the year, reaching about $492 in the week of December 20. Active users rose steadily from 340K in late September to over 918K by the end of December.

Candy Crush Saga saw consistent weekly downloads between 130K and 193K, with minor fluctuations throughout the quarter. Revenue remained stable, peaking at around $133K in late November. Active users increased from approximately 2.2M in late September to 2.5M by the end of December.

These insights highlight the dynamic performance of the top season pass games in Central America for Q4 2021. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022